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Want to run a game at Kapcon but don't have one?

PostPosted: Tue Nov 04, 2014 2:45 am
by Luke
Are you interested in running a game at Kapcon but don't have the time to write one? Then consider running a Protocol game. Contact Kapcon at and it will provide with the Protocol game of your choice from the list below:

  • Conspiracy X: Stand in the Shadows is a story roleplaying game about aliens, government conspiracies, and paranormal activity. Characters take on the role of shadowy agents working to neutralize an alien threat and suppress knowledge of the encounter before word gets out and the data goes viral. They are drawn from all branches of government, but serve the higher calling of Aegis, a covert arm of the U.S. Government that does not exist on paper, only as a fraternity of agents united in their shared mission to counter the alien and paranormal menace. But it’s only a matter of time before the whole world finds out that they’ve been here all along…
  • Eons is a story roleplaying game about inexplicable horror and marginal science. Players take on the roles of fringecraft investigators, journalist, scientists, and theorists. Exploring nearly random events, the characters must piece together random occurrences and decipher hidden secrets to stop horrors beyond the veil from corrupting our world.
  • Shellback is a story roleplaying game about the strange events surrounding the USS Enterprise (CVN-65) aircraft carrier, in the spring of 2006. For six days, the ship disappeared from every radar and surveillance known to man. No record exists of this event and the US Navy has redacted every document during the six-day period. True or not, on March 28, the Enterprise reappeared. All of the crew member’s records have been sealed and no reporter has ever been able to piece together the events of those days. No one. Until now.
  • Joan of Arc is a story roleplaying game about scientists and rescue personnel working to save a damaged space station before disruptive energy rips it apart. Starting from the planet’s surface, the team has limited time to get to the station, climb inside, and repair the damaged station. The clock is ticking as problem after problem besets the team members who have limited resources to battle the ravaged reactor core.
  • Five Broken Swords is a story roleplaying game about adventurers in a fantasy world on a long and unfulfilled quest. The quest has dragged on for years. The adventurers are old, tired, and ready to give up. But maybe the fabled relic lies in the next dungeon up ahead. Each adventurer has a secret reason for being on the quest, which could usurp the journey. In the end, will you fail together? Succeed alone?
  • Home is a story roleplaying game about soldiers in a fantasy world returning home from a long and costly war. Being on the losing side of the war, the characters must overcome adversity, national tension, and a lack of resources as they navigate the roads and wilderness. With only a few coins in your pockets, your long trek home begins.

The Protocol game series by Postworld Games ( uses vignettes, interrogations, interludes, and ensembles to tell a story. Each story explores disparate characters dealing with adversity and isolation in a dramatic fashion. Each game is a zero-prep game for 3 or more players. The game length is approximately 2 hours, depending on player numbers.

Re: Want to run a game at Kapcon but don't have one?

PostPosted: Tue Nov 04, 2014 6:59 am
by itowlson
Several of those sound pretty cool. I'm planning to offer a game, but I'm very tempted to offer "Five Broken Swords" or "Home" too! And if Kapcon owns copies, is the plan to leave them in the Games on Demand rooms in rounds when they're not otherwise scheduled?

Re: Want to run a game at Kapcon but don't have one?

PostPosted: Tue Nov 04, 2014 7:53 am
by Luke
If you plan to run one, let Kapcon know and they can make it available before the Con. Kapcon will also have copies printed at the Con (not sure where exactly), in case people decide on the day to run one.